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MMOG & RTS Structure Prototypes I
created a variety of Game prototypes at Electronic Arts - testing Game
Engines, Art Style and functionality. The Wizards tower was for Ultima 2 (which used The Sim's Online engine.) The buildings were modeled with fully exportable interior spaces and had seasonal changes that could be dynamically swapped. The following assets, Bridge and Lodge were tests done when i was on the Mythic team and started using their Warhammer Engine for Ultima Online Kingdom Reborn. |
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